me me

Cross-Platform Developer working as freelancer with multiple years experience working with C++, Unreal Engine & React Native


The short story about me

I have graduated with masters in Interactive Entertainment, Passionate about Learning & Developing myself. I am confident in my ability to successfully finish every project I commit to, respecting the deadlines and delivering high-quality work.

I aim to grow my career within video games & entertainment industry. It's my dream to work on next generation technology to build engaging apps & games which will be enjoyed by people across the world.

That's me, today. I'll be different tomorrow, hopefully better.

What can I do for You

  • C++ is my principal language and I have experience building Cross-platform data-driven video game engine as well as Vulkan renderer
  • I've good experience building video games using Unreal Engine. I'm also working on the Hybrid App Development with React Native. With my Experiences, I can Make your Ideas / Business reach mobile users.
  • I always try to adopt latest technologies. I have experience building Innovative applications based on VR and AR Technologies.
  • I like to tackle complex problems through coding and find solutions for them. If you've an idea and stuck at somewhere, I can help you to solve the problem.

Check out my portfolio. Here are some recent projects I thoroughly enjoyed working on.


FIEA Game Engine - Cross Platform Data Driven Game Engine in C++

FIEA Game Engine is a cross platform data driven game engine built with modern C++ standard.

Engine showcases custom STL like containers, various design patterns, action-reaction system & event queue. It is well documented along with unit tests are provided for each class.

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DriftLight - 2.5D platformer game

Driftlight is a 2.5D fantasy platformer game made for iOS and Windows PC devices using Unreal Engine 4.

It is journey where you play as a female protagonist who is on her jouney to find her grandfather, manipulating gravity to interact with the objects in the surrounding to progress.

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Tantalus Initiative - Cinematic Project

Tantalus Initiative is an Cinematic experience built with Unreal Engine 4.

It's a 2 minute cinematic experience which revolves around the secret project which outlived the government it worked for. This project features motion capture as well as modular rigs along with excellent sound effects.

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Alphonso Graphics Engine - Vulkan Renderer

Alphonso graphics engine is a graphics renderer built for windows using Vulkan API

This Personal programming project helps to learn Vulkan pipeline by implementing 3D assets loading along with textures, lighting, projected texture mapping, shadows and debug UI

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OmniLocator - Cross Platform AR Application

OmniLocator is a Cross Platform Object Tracking Application based on Augmented Reality developed in Xamarin.

The use case of the app consists of tracking parked vehicles at crowded places using device's built in GPS & Camera. App doesn't require internet for working.

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Would You Rather ? - Online Quiz Game

'Would You Rather ?' is a quiz game built with React & Redux

The app allows user to login, post questions and also vote on questions posted by other users. It also has a Leaderboard which arranges users as per their score.

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MyReads - Book Tracking Application

MyReads is a book tracking application built with React Framework.

The app provides API server and client library to persist information as we interact with the application.

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Popular Movies Application

Popular Movies is a Native Android Internet based Application. It uses TMDb movie database APIs along with Retrofit & Picasso libraries.

The app displays Popular Movies Information from TMDb using HTTP API calls & various Sort Criterias.

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